🛏️
BedWars
Protect your bed. Destroy theirs. Last team standing wins.
Featured 4v4v4v4 Championship

BedWars is the flagship game mode of MATCHPOINT Championship. Four teams of four spawn on separate floating islands, each with a bed that serves as their respawn anchor. The objective: destroy every other team's bed, then eliminate all players whose beds are broken.

Objectives

  • Protect your team's bed at all costs — once it's destroyed, eliminated players cannot respawn.
  • Use your island's resource generators (Iron, Gold, Emerald) to collect materials.
  • Purchase armor, weapons, tools, and bed defenses from team and upgrade shops.
  • Destroy all enemy beds, then eliminate the remaining players to claim victory.

Resources & Generators

Three resource types generate automatically throughout the match:

  • Iron — spawns on your island every 1–2 seconds. Buys basic tools and blocks.
  • Gold — spawns on your island every 5–8 seconds. Buys enchantments and power items.
  • Emeralds — spawn at central diamond/emerald generators. Requires crossing the map to collect. Buys team upgrades.

Bed Defense

A well-fortified bed is the difference between a first-round exit and a deep run. Common defense strategies:

Defense TypeMaterialsEffectiveness
Wool wrapWool blocksLow — fast to break, cheap to buy
End stoneEnd StoneMedium — harder to mine, fire-resistant
Obsidian coreObsidian + End StoneHigh — very slow to break, must plan attack time
Layered defenseWool + End Stone + ObsidianHighest — delays attackers significantly
Pro tip: Assign one player to resource running (emerald generators) while two hold mid-fights and one maintains bed defense. Consistent emerald income wins late-game.

Championship Rules

  • Match time limit: 25 minutes. If multiple teams survive, the team with most beds intact + most kills wins.
  • Teams start with Level 1 Iron and Gold generators. Upgrades require Emeralds from center island.
  • Void kills count as kills for the eliminating team if the victim was knocked off.
  • TNT, fireballs, and ender pearls are all permitted.
BedWars
Format4v4v4v4
Players16 total
Time limit25 min
Server versionv1.20.4
Respawn3 seconds
Bo roundBo3 / Bo5
🌤️
SkyWars
Fight for loot. Fight for survival. One team stands.
Featured 4v4 Championship

SkyWars places two teams of four on separate sky islands surrounded by void. Players must loot chests on their island, bridge to center, collect better gear, and eliminate the opposing team. Unlike BedWars, there are no generators — loot is finite, making early decisions critical.

Island Loot Tiers

  • Spawn Island — basic armor, wood sword, limited food. Use to bridge early.
  • Mid Islands — iron/gold armor, enchanted weapons, better food. Contest these early.
  • Center Island — diamond armor, powerful enchantments, potions. The most contested area.

Bridging

Efficient bridging is essential. In competitive play, teams typically send 1–2 players to rush center while the others reinforce home island and deny the enemy's rush. Common techniques: diagonal bridging, god-bridging, and scaffold-running.

Note: Jump-bridging macros are prohibited under the anti-cheat policy. Violations result in immediate disqualification from the match.

Championship Rules

  • Match time limit: 15 minutes.
  • At 5 minutes, the world border begins closing — staying on outer islands becomes impossible.
  • First team to eliminate all 4 opponents wins the round.
  • Pearl stasis and chorus fruit are permitted.
SkyWars
Format4v4
Players8 total
Time limit15 min
Server versionv1.20.4
RespawnNone
Loot typeChest-based
🌉
The Bridge
Race to score. Bridge fast. Win five rounds first.
New S1 4v4 Championship

The Bridge is a fast-paced objective mode. Two teams of four stand on opposite sides of a void arena and must bridge to the enemy's goal — a portal below their platform — and jump through it to score. The first team to score 5 goals wins the round.

Scoring

  • A goal is scored when any player jumps through the enemy portal.
  • After a goal, both teams reset to their starting platforms with full health and a fresh kit.
  • Kills do not count — only goals matter. However, killing defenders opens a scoring path.

Kit

Each player respawns with a fixed kit: Iron Sword, Stone Pickaxe, 64 blocks of their team color, Bow with 32 arrows, Chain Armor, and 8 Golden Apples. No upgrades — pure skill and coordination.

Strategy: Split your team — 2 attackers bridge forward aggressively while 2 defenders guard your portal. Rotate if the enemy commits hard to one lane.

Championship Rules

  • First to 5 goals wins the map. Matches are best-of-3 maps.
  • Teams swap sides after each map.
  • Max map time: 12 minutes. If neither team reaches 5 goals, most goals wins.
The Bridge
Format4v4
Win condition5 goals
Time limit12 min/map
KitFixed
Server versionv1.20.4
StructureBo3 maps
💎
Crystal PvP
End crystal combat. The highest skill ceiling in the championship.
Featured 2v2 Championship

Crystal PvP is combat using End Crystals placed atop Obsidian or Bedrock. When a crystal is hit or an arrow strikes it, it explodes — dealing massive damage based on proximity. Mastery requires pinpoint timing, precise placement, and fast hotbar switching.

Core Mechanics

  • Crystal placement — place End Crystals on Obsidian or Bedrock to create explosions.
  • Pop timing — shoot the crystal the instant after it's placed to deal maximum burst damage.
  • Anchor usage — Respawn Anchors in the Overworld explode and serve as secondary damage tools.
  • Totem popping — when an opponent's health drops critically low, a Totem of Undying saves them. Tracking totems is essential.

Kit

Players receive: Netherite Armor (Protection IV, Blast Protection III), Sword (Sharpness V), Pickaxe (Efficiency V), 16 End Crystals, 128 Obsidian, 8 Totems of Undying, and Strength II Potions.

Advanced: "Surround" plays — placing obsidian around an enemy before crystal-bombing — are the highest-level Crystal PvP technique and what separates elite teams from average ones.

Championship Rules

  • 2v2 format — each team sends two players into the arena.
  • First team to eliminate both opponents wins the round.
  • Matches are best-of-5 rounds.
  • Arena resets between rounds. Totem count does not reset.
Crystal PvP
Format2v2
StructureBo5 rounds
KitFixed Netherite
Server versionv1.20.4
Difficulty★★★★★
Totems/player8
☠️
Ultra Hardcore (UHC)
Health does not regenerate. Every fight is a resource gamble.
Classic 4v4 Championship

In UHC, natural health regeneration is disabled. The only way to restore health is through Golden Apples or Potions of Healing. Teams gather resources, craft gear, and hunt opponents across a shrinking world. Every engagement has permanent consequences.

Key Differences from Vanilla

  • Natural regeneration: disabled.
  • Healing only through Golden Apples (craftable) or Healing Potions.
  • Teams start in separate areas of a large map and must locate each other.
  • World border begins shrinking at 15 minutes, forcing encounters.

Resource Strategy

Prioritize gold early — crafting Golden Apples is your primary healing. Balance mining time with awareness that enemy teams are doing the same. Teams that over-mine and under-scout often get caught unprepared.

Championship Rules

  • Map size: 1000×1000. World border shrinks to 100×100 by minute 20.
  • Last team alive wins. Partial credit (points) given for eliminations.
  • Match time limit: 30 minutes.
UHC
Format4v4
Health regenDisabled
Time limit30 min
Map size1000×1000
Server versionv1.20.4
Difficulty★★★★☆
🗡️
Kit PvP
Choose your playstyle. Pure combat skill, no RNG.
Classic 4v4 Championship

Kit PvP removes resource gathering entirely. Each player selects one of five pre-built kits before the match and fights in a closed arena. The team with the most kills after 10 minutes wins.

Available Kits

KitArmorWeaponSpecial
BrawlerDiamond Protection IIIAxe Sharp VStrength I Pot
ArcherChain ArmorSword Sharp IIIPower V Bow, Speed II
TankNetherite Prot IISword Sharp IIIResistance I, Shield
AssassinLeather + Prot IVSword Sharp VSpeed III, Gapples
MageIron Blast ProtSwordSplash Potions kit

Championship Rules

  • Match duration: 10 minutes. Highest kill count wins.
  • On elimination, a player respawns after 5 seconds at their team base.
  • Teams may not all pick the same kit. At least 2 different kits must be used.
  • Tied kill counts go to the team with more damage dealt.
Kit PvP
Format4v4
Win conditionMost kills
Time limit10 min
Kit choicePre-match
Respawn5 sec
Difficulty★★★☆☆
🕳️
Spleef
Dig the floor out from under your opponents.
New S1 4v4 Championship

Spleef is the classic Minecraft party game turned competitive. Players stand on a multi-layered snow platform arena and must break blocks beneath their opponents using a shovel, causing them to fall through. Fall into the void and you're out.

Rules

  • All players start on the top layer of a 3-layer arena.
  • Each player receives a Diamond Shovel (Efficiency V). No other tools or weapons.
  • Breaking snow beneath an opponent causes them to fall. If they hit the void, they're eliminated.
  • Players may jump between layers — landing on a lower layer is not elimination.
  • The team with last player(s) standing wins the round.
Tip: Target the player farthest from the edge first — they have the most floor to fall through, giving you time to work. Don't dig your own escape route.

Championship Rules

  • Best-of-5 rounds. Each round lasts a maximum of 5 minutes.
  • Team wins when all 4 enemy players are eliminated from a single round.
  • At 3 minutes, the bottom of the arena is removed, forcing rapid play.
Spleef
Format4v4
StructureBo5 rounds
Time limit5 min/round
ToolDiamond Shovel
Server versionv1.20.4
Difficulty★★☆☆☆